diff --git a/src/blitter/8bpp_base.cpp b/src/blitter/8bpp_base.cpp --- a/src/blitter/8bpp_base.cpp +++ b/src/blitter/8bpp_base.cpp @@ -6,7 +6,7 @@ #include "../gfx_func.h" #include "8bpp_base.hpp" -void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal) +void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, int pal) { const uint8 *ctab = GetNonSprite(pal, ST_RECOLOUR) + 1; @@ -21,26 +21,26 @@ void *Blitter_8bppBase::MoveTo(const voi return (uint8 *)video + x + y * _screen.pitch; } -void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 color) +void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 colour) { - *((uint8 *)video + x + y * _screen.pitch) = color; + *((uint8 *)video + x + y * _screen.pitch) = colour; } -void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) +void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 colour) { uint8 *dst = (uint8 *)video + x + y * _screen.pitch; - if (*dst == 0) *dst = color; + if (*dst == 0) *dst = colour; } -void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 color) +void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour) { do { - memset(video, color, width); + memset(video, colour, width); video = (uint8 *)video + _screen.pitch; } while (--height); } -void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) +void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) { int dy; int dx; @@ -64,7 +64,7 @@ void Blitter_8bppBase::DrawLine(void *vi stepx = 1; } - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); if (dx > dy) { frac = dy - (dx / 2); while (x != x2) { @@ -74,7 +74,7 @@ void Blitter_8bppBase::DrawLine(void *vi } x += stepx; frac += dy; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } else { frac = dx - (dy / 2); @@ -85,7 +85,7 @@ void Blitter_8bppBase::DrawLine(void *vi } y += stepy; frac += dx; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } }