@@ -83,7 +83,8 @@ void Blitter_8bppOptimized::Draw(Blitter
width -= pixels;
switch (mode) {
case BM_COLOUR_REMAP: {
case BM_COLOUR_REMAP:
case BM_CRASH_REMAP: {
const uint8 *remap = bp->remap;
do {
uint m = remap[*src];