@@ -21,20 +21,20 @@ public:
/** Data stored about a (single) sprite. */
struct SpriteData {
uint32 offset[ZOOM_LVL_COUNT]; ///< Offsets (from .data) to streams for different zoom levels.
byte data[]; ///< Data, all zoomlevels.
};
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override;
/* virtual */ const char *GetName() { return "8bpp-optimized"; }
const char *GetName() override { return "8bpp-optimized"; }
/** Factory for the 8bpp blitter optimised for speed. */
class FBlitter_8bppOptimized : public BlitterFactory {
public:
FBlitter_8bppOptimized() : BlitterFactory("8bpp-optimized", "8bpp Optimized Blitter (compression + all-ZoomLevel cache)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }
Blitter *CreateInstance() override { return new Blitter_8bppOptimized(); }
#endif /* BLITTER_8BPP_OPTIMIZED_HPP */