@@ -28,13 +28,13 @@ public:
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ const char *GetName() { return "8bpp-optimized"; }
};
/** Factory for the 8bpp blitter optimised for speed. */
class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
class FBlitter_8bppOptimized : public BlitterFactory<FBlitter_8bppOptimized> {
public:
/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }
/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }