diff --git a/src/blitter/blitter.hpp b/src/blitter/blitter.hpp --- a/src/blitter/blitter.hpp +++ b/src/blitter/blitter.hpp @@ -49,6 +49,17 @@ public: virtual void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) = 0; /** + * Draw a colortable to the screen. This is: the color of the screen is read + * and is looked-up in the palette to match a new color, which then is put + * on the screen again. + * @param dst the destination pointer (video-buffer). + * @param width the width of the buffer. + * @param height the height of the buffer. + * @param pal the palette to use. + */ + virtual void DrawColorMappingRect(void *dst, int width, int height, int pal) = 0; + + /** * Convert a sprite from the loader to our own format. */ virtual Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) = 0;