File diff r23482:de566f8c088d → r23483:3733e6b8ff17
src/bootstrap_gui.cpp
Show inline comments
 
@@ -13,7 +13,7 @@
 
#include "base_media_base.h"
 
#include "blitter/factory.hpp"
 

	
 
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE)
 
#if defined(WITH_FREETYPE)
 

	
 
#include "core/geometry_func.hpp"
 
#include "fontcache.h"
 
@@ -204,7 +204,7 @@ public:
 
	}
 
};
 

	
 
#endif /* defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) */
 
#endif /* defined(WITH_FREETYPE) */
 

	
 
/**
 
 * Handle all procedures for bootstrapping OpenTTD without a base graphics set.
 
@@ -220,7 +220,7 @@ bool HandleBootstrap()
 
	if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
 

	
 
	/* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */
 
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(_WIN32) || defined(__APPLE__))
 
#if defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(_WIN32) || defined(__APPLE__))
 
	if (!_network_available) goto failure;
 

	
 
	/* First tell the game we're bootstrapping. */