File diff r27798:d7f49906d8cf → r27799:ab7d36d10264
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -1177,7 +1177,7 @@ struct BuildVehicleWindow : Window {
 
	{
 
		this->vehicle_type = type;
 
		this->listview_mode = tile == INVALID_TILE;
 
		this->window_number = this->listview_mode ? (int)type : (int)tile;
 
		this->window_number = this->listview_mode ? (int)type : static_cast<uint32_t>(tile);
 

	
 
		this->sel_engine = INVALID_ENGINE;
 

	
 
@@ -1212,7 +1212,11 @@ struct BuildVehicleWindow : Window {
 

	
 
		this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9);
 

	
 
		this->FinishInitNested(tile == INVALID_TILE ? (int)type : (int)tile);
 
		if (tile == INVALID_TILE) {
 
			this->FinishInitNested(type);
 
		} else {
 
			this->FinishInitNested(tile);
 
		}
 

	
 
		this->querystrings[WID_BV_FILTER] = &this->vehicle_editbox;
 
		this->vehicle_editbox.cancel_button = QueryString::ACTION_CLEAR;
 
@@ -1891,7 +1895,7 @@ void ShowBuildVehicleWindow(TileIndex ti
 
	 *  so if tile == INVALID_TILE (Available XXX Window), use 'type' as unique number.
 
	 *  As it always is a low value, it won't collide with any real tile
 
	 *  number. */
 
	uint num = (tile == INVALID_TILE) ? (int)type : (int)tile;
 
	uint num = (tile == INVALID_TILE) ? (int)type : static_cast<uint32_t>(tile);
 

	
 
	assert(IsCompanyBuildableVehicleType(type));