diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1218,8 +1218,14 @@ struct BuildVehicleWindow : Window { } } - virtual void OnInvalidateData(int data) + /** + * Some data on this window has become invalid. + * @param data Information about the changed data. + * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. + */ + virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { + if (!gui_scope) return; /* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */ if (this->vehicle_type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL &&