diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -44,7 +44,7 @@ */ uint GetEngineListHeight(VehicleType type) { - return max(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height); + return std::max(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height); } static const NWidgetPart _nested_build_vehicle_widgets[] = { @@ -1537,7 +1537,7 @@ struct BuildVehicleWindow : Window { case WID_BV_LIST: resize->height = GetEngineListHeight(this->vehicle_type); size->height = 3 * resize->height; - size->width = max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165); + size->width = std::max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165); break; case WID_BV_PANEL: @@ -1572,7 +1572,18 @@ struct BuildVehicleWindow : Window { { switch (widget) { case WID_BV_LIST: - DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (uint)this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP); + DrawEngineList( + this->vehicle_type, + r.left + WD_FRAMERECT_LEFT, + r.right - WD_FRAMERECT_RIGHT, + r.top + WD_FRAMERECT_TOP, + &this->eng_list, + this->vscroll->GetPosition(), + static_cast(std::min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size())), + this->sel_engine, + false, + DEFAULT_GROUP + ); break; case WID_BV_SORT_ASCENDING_DESCENDING: @@ -1597,7 +1608,7 @@ struct BuildVehicleWindow : Window { NWidgetBase *nwi = this->GetWidget(WID_BV_PANEL); int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT, nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine, this->te); - needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM); + needed_height = std::max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM); } if (needed_height != this->details_height) { // Details window are not high enough, enlarge them. int resize = needed_height - this->details_height;