diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -543,6 +543,7 @@ int DrawVehiclePurchaseInfo(int x, int y bool refitable = false; switch (e->type) { + default: NOT_REACHED(); case VEH_TRAIN: { const RailVehicleInfo *rvi = RailVehInfo(engine_number); uint capacity = GetEngineProperty(engine_number, 0x14, rvi->capacity); @@ -720,6 +721,7 @@ static void GenerateBuildList(Window *w) buildvehicle_d *bv = &WP(w, buildvehicle_d); switch (bv->vehicle_type) { + default: NOT_REACHED(); case VEH_TRAIN: GenerateBuildTrainList(w); return; // trains should not reach the last sorting @@ -757,7 +759,7 @@ static void DrawVehicleEngine(byte type, * @param selected_id what engine to highlight as selected, if any * @param show_count Display the number of vehicles (used by autoreplace) */ -void DrawEngineList(byte type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count) +void DrawEngineList(VehicleType type, int x, int y, const EngineList eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count) { byte step_size = GetVehicleListHeight(type); byte x_offset = 0; @@ -872,6 +874,7 @@ static void BuildVehicleClickEvent(Windo EngineID sel_eng = bv->sel_engine; if (sel_eng != INVALID_ENGINE) { switch (bv->vehicle_type) { + default: NOT_REACHED(); case VEH_TRAIN: DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE)); @@ -897,6 +900,7 @@ static void BuildVehicleClickEvent(Windo bv->rename_engine = sel_eng; switch (bv->vehicle_type) { + default: NOT_REACHED(); case VEH_TRAIN: str = STR_886A_RENAME_TRAIN_VEHICLE_TYPE; break; case VEH_ROAD: str = STR_9036_RENAME_ROAD_VEHICLE_TYPE; break; case VEH_SHIP: str = STR_9838_RENAME_SHIP_TYPE; break; @@ -940,6 +944,7 @@ static void NewVehicleWndProc(Window *w, StringID str = STR_NULL; _cmd_text = e->we.edittext.str; switch (bv->vehicle_type) { + default: NOT_REACHED(); case VEH_TRAIN: str = STR_886B_CAN_T_RENAME_TRAIN_VEHICLE; break; case VEH_ROAD: str = STR_9037_CAN_T_RENAME_ROAD_VEHICLE; break; case VEH_SHIP: str = STR_9839_CAN_T_RENAME_SHIP_TYPE; break; @@ -977,7 +982,7 @@ static const WindowDesc _build_vehicle_d NewVehicleWndProc }; -void ShowBuildVehicleWindow(TileIndex tile, byte type) +void ShowBuildVehicleWindow(TileIndex tile, VehicleType type) { buildvehicle_d *bv; Window *w; @@ -1006,6 +1011,7 @@ void ShowBuildVehicleWindow(TileIndex ti bv->descending_sort_order = _last_sort_order[type]; switch (type) { + default: NOT_REACHED(); case VEH_TRAIN: WP(w, buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile); ResizeWindow(w, 0, 16);