File diff r28797:b0e955ab5da2 → r28798:14d02a6bd083
src/cheat_gui.cpp
Show inline comments
 
@@ -107,18 +107,21 @@ static int32_t ClickChangeDateCheat(int3
 

	
 
	TimerGameCalendar::YearMonthDay ymd = TimerGameCalendar::ConvertDateToYMD(TimerGameCalendar::date);
 
	TimerGameCalendar::Date new_calendar_date = TimerGameCalendar::ConvertYMDToDate(new_year, ymd.month, ymd.day);
 
	/* Keep economy and calendar dates synced. */
 
	TimerGameEconomy::Date new_economy_date = new_calendar_date.base();
 

	
 
	/* Shift cached dates before we change the date. */
 
	for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
 
	LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);
 

	
 
	/* Now it's safe to actually change the date. */
 
	TimerGameCalendar::SetDate(new_calendar_date, TimerGameCalendar::date_fract);
 

	
 
	/* If not using wallclock units, we keep economy date in sync with calendar date and must change it also. */
 
	if (!TimerGameEconomy::UsingWallclockUnits()) TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);
 
	if (!TimerGameEconomy::UsingWallclockUnits()) {
 
		/* Keep economy and calendar dates synced. */
 
		TimerGameEconomy::Date new_economy_date = new_calendar_date.base();
 

	
 
		/* Shift cached dates before we change the date. */
 
		for (auto v : Vehicle::Iterate()) v->ShiftDates(new_economy_date - TimerGameEconomy::date);
 
		LinkGraphSchedule::instance.ShiftDates(new_economy_date - TimerGameEconomy::date);
 

	
 
		/* Now it's safe to actually change the date. */
 
		TimerGameEconomy::SetDate(new_economy_date, TimerGameEconomy::date_fract);
 
	}
 

	
 
	CalendarEnginesMonthlyLoop();
 
	SetWindowDirty(WC_STATUS_BAR, 0);