diff --git a/src/clear_map.h b/src/clear_map.h --- a/src/clear_map.h +++ b/src/clear_map.h @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file clear_map.h */ + #ifndef CLEAR_MAP_H #define CLEAR_MAP_H @@ -11,12 +13,12 @@ * valid densities (bits 0...1) in comments after the enum */ typedef enum ClearGround { - CLEAR_GRASS = 0, // 0-3 - CLEAR_ROUGH = 1, // 3 - CLEAR_ROCKS = 2, // 3 - CLEAR_FIELDS = 3, // 3 - CLEAR_SNOW = 4, // 0-3 - CLEAR_DESERT = 5 // 1,3 + CLEAR_GRASS = 0, ///< 0-3 + CLEAR_ROUGH = 1, ///< 3 + CLEAR_ROCKS = 2, ///< 3 + CLEAR_FIELDS = 3, ///< 3 + CLEAR_SNOW = 4, ///< 0-3 + CLEAR_DESERT = 5 ///< 1,3 } ClearGround; @@ -134,7 +136,7 @@ static inline void MakeClear(TileIndex t _m[t].m3 = 0; _m[t].m4 = 0 << 5 | 0 << 2; SetClearGroundDensity(t, g, density); - SB(_m[t].m6, 2, 4, 0); ///< Clear the rest of m6, bits 2 to 5 + SB(_m[t].m6, 2, 4, 0); // Clear the rest of m6, bits 2 to 5 }