diff --git a/src/clear_map.h b/src/clear_map.h --- a/src/clear_map.h +++ b/src/clear_map.h @@ -260,10 +260,6 @@ static inline void SetFence(TileIndex t, */ static inline void MakeClear(TileIndex t, ClearGround g, uint density) { - /* If this is a non-bridgeable tile, clear the bridge bits while the rest - * of the tile information is still here. */ - if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0); - SetTileType(t, MP_CLEAR); _m[t].m1 = 0; SetTileOwner(t, OWNER_NONE); @@ -271,7 +267,7 @@ static inline void MakeClear(TileIndex t _m[t].m3 = 0; _m[t].m4 = 0 << 5 | 0 << 2; SetClearGroundDensity(t, g, density); // Sets m5 - SB(_m[t].m6, 2, 4, 0); // Other bits are "tropic zone" and "bridge above" + _m[t].m6 = 0; _me[t].m7 = 0; }