diff --git a/src/command.cpp b/src/command.cpp --- a/src/command.cpp +++ b/src/command.cpp @@ -170,6 +170,7 @@ CommandProc CmdShowStoryPage; CommandProc CmdRemoveStoryPage; CommandProc CmdRemoveStoryPageElement; CommandProc CmdScrollViewport; +CommandProc CmdStoryPageButton; CommandProc CmdLevelLand; @@ -330,6 +331,7 @@ static const Command _command_proc_table DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE DEF_CMD(CmdScrollViewport, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SCROLL_VIEWPORT + DEF_CMD(CmdStoryPageButton, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_STORY_PAGE_BUTTON DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once