diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -659,7 +659,7 @@ static void HandleBankruptcyTakeover(Com * number of companies. The minimum number of days in a quarter * is 90: 31 in January, 28 in February and 31 in March. * Note that the company going bankrupt can't buy itself. */ - static const int TAKE_OVER_TIMEOUT = 3 * 30 * DAY_TICKS / (MAX_COMPANIES - 1); + static const int TAKE_OVER_TIMEOUT = 3 * 30 * Ticks::DAY_TICKS / (MAX_COMPANIES - 1); assert(c->bankrupt_asked != 0); @@ -717,7 +717,7 @@ void OnTick_Companies() } if (_new_competitor_timeout.HasFired() && _game_mode != GM_MENU && AI::CanStartNew()) { - int32_t timeout = _settings_game.difficulty.competitors_interval * 60 * TICKS_PER_SECOND; + int32_t timeout = _settings_game.difficulty.competitors_interval * 60 * Ticks::TICKS_PER_SECOND; /* If the interval is zero, start as many competitors as needed then check every ~10 minutes if a company went bankrupt and needs replacing. */ if (timeout == 0) { /* count number of competitors */ @@ -731,7 +731,7 @@ void OnTick_Companies() if (n++ >= _settings_game.difficulty.max_no_competitors) break; Command::Post(CCA_NEW_AI, INVALID_COMPANY, CRR_NONE, INVALID_CLIENT_ID); } - timeout = 10 * 60 * TICKS_PER_SECOND; + timeout = 10 * 60 * Ticks::TICKS_PER_SECOND; } /* Randomize a bit when the AI is actually going to start; ranges from 87.5% .. 112.5% of indicated value. */ timeout += ScriptObject::GetRandomizer(OWNER_NONE).Next(timeout / 4) - timeout / 8;