diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -10,7 +10,6 @@ #include "company_gui.h" #include "town.h" #include "news_func.h" -#include "saveload.h" #include "command_func.h" #include "network/network.h" #include "network/network_func.h" @@ -111,74 +110,6 @@ void DrawCompanyIcon(CompanyID c, int x, } /** - * Converts an old company manager's face format to the new company manager's face format - * - * Meaning of the bits in the old face (some bits are used in several times): - * - 4 and 5: chin - * - 6 to 9: eyebrows - * - 10 to 13: nose - * - 13 to 15: lips (also moustache for males) - * - 16 to 19: hair - * - 20 to 22: eye color - * - 20 to 27: tie, ear rings etc. - * - 28 to 30: glasses - * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white) - * - 31: gender (0 = male, 1 = female) - * - * @param face the face in the old format - * @return the face in the new format - */ -CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face) -{ - CompanyManagerFace cmf = 0; - GenderEthnicity ge = GE_WM; - - if (HasBit(face, 31)) SetBit(ge, GENDER_FEMALE); - if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBit(ge, ETHNICITY_BLACK); - - SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge); - SetCompanyManagerFaceBits(cmf, CMFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1); - SetCompanyManagerFaceBits(cmf, CMFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5); - SetCompanyManagerFaceBits(cmf, CMFV_CHIN, ge, ScaleCompanyManagerFaceValue(CMFV_CHIN, ge, GB(face, 4, 2))); - SetCompanyManagerFaceBits(cmf, CMFV_EYEBROWS, ge, ScaleCompanyManagerFaceValue(CMFV_EYEBROWS, ge, GB(face, 6, 4))); - SetCompanyManagerFaceBits(cmf, CMFV_HAIR, ge, ScaleCompanyManagerFaceValue(CMFV_HAIR, ge, GB(face, 16, 4))); - SetCompanyManagerFaceBits(cmf, CMFV_JACKET, ge, ScaleCompanyManagerFaceValue(CMFV_JACKET, ge, GB(face, 20, 2))); - SetCompanyManagerFaceBits(cmf, CMFV_COLLAR, ge, ScaleCompanyManagerFaceValue(CMFV_COLLAR, ge, GB(face, 22, 2))); - SetCompanyManagerFaceBits(cmf, CMFV_GLASSES, ge, GB(face, 28, 1)); - - uint lips = GB(face, 10, 4); - if (!HasBit(ge, GENDER_FEMALE) && lips < 4) { - SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true); - SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, max(lips, 1U) - 1); - } else { - if (!HasBit(ge, GENDER_FEMALE)) { - lips = lips * 15 / 16; - lips -= 3; - if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0; - } else { - lips = ScaleCompanyManagerFaceValue(CMFV_LIPS, ge, lips); - } - SetCompanyManagerFaceBits(cmf, CMFV_LIPS, ge, lips); - - uint nose = GB(face, 13, 3); - if (ge == GE_WF) { - nose = (nose * 3 >> 3) * 3 >> 2; // There is 'hole' in the nose sprites for females - } else { - nose = ScaleCompanyManagerFaceValue(CMFV_NOSE, ge, nose); - } - SetCompanyManagerFaceBits(cmf, CMFV_NOSE, ge, nose); - } - - uint tie_earring = GB(face, 24, 4); - if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring - if (HasBit(ge, GENDER_FEMALE)) SetCompanyManagerFaceBits(cmf, CMFV_HAS_TIE_EARRING, ge, true); - SetCompanyManagerFaceBits(cmf, CMFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScaleCompanyManagerFaceValue(CMFV_TIE_EARRING, ge, tie_earring / 2)); - } - - return cmf; -} - -/** * Checks whether a company manager's face is a valid encoding. * Unused bits are not enforced to be 0. * @param cmf the fact to check @@ -936,159 +867,3 @@ CommandCost CmdCompanyCtrl(TileIndex til return CommandCost(); } - -/* Save/load of companies */ -static const SaveLoad _company_desc[] = { - SLE_VAR(Company, name_2, SLE_UINT32), - SLE_VAR(Company, name_1, SLE_STRINGID), - SLE_CONDSTR(Company, name, SLE_STR, 0, 84, SL_MAX_VERSION), - - SLE_VAR(Company, president_name_1, SLE_UINT16), - SLE_VAR(Company, president_name_2, SLE_UINT32), - SLE_CONDSTR(Company, president_name, SLE_STR, 0, 84, SL_MAX_VERSION), - - SLE_VAR(Company, face, SLE_UINT32), - - /* money was changed to a 64 bit field in savegame version 1. */ - SLE_CONDVAR(Company, money, SLE_VAR_I64 | SLE_FILE_I32, 0, 0), - SLE_CONDVAR(Company, money, SLE_INT64, 1, SL_MAX_VERSION), - - SLE_CONDVAR(Company, current_loan, SLE_VAR_I64 | SLE_FILE_I32, 0, 64), - SLE_CONDVAR(Company, current_loan, SLE_INT64, 65, SL_MAX_VERSION), - - SLE_VAR(Company, colour, SLE_UINT8), - SLE_VAR(Company, money_fraction, SLE_UINT8), - SLE_CONDVAR(Company, avail_railtypes, SLE_UINT8, 0, 57), - SLE_VAR(Company, block_preview, SLE_UINT8), - - SLE_CONDVAR(Company, cargo_types, SLE_FILE_U16 | SLE_VAR_U32, 0, 93), - SLE_CONDVAR(Company, cargo_types, SLE_UINT32, 94, SL_MAX_VERSION), - SLE_CONDVAR(Company, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Company, location_of_HQ, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Company, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Company, last_build_coordinate, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Company, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Company, inaugurated_year, SLE_INT32, 31, SL_MAX_VERSION), - - SLE_ARR(Company, share_owners, SLE_UINT8, 4), - - SLE_VAR(Company, num_valid_stat_ent, SLE_UINT8), - - SLE_VAR(Company, quarters_of_bankrupcy, SLE_UINT8), - SLE_CONDVAR(Company, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), - SLE_CONDVAR(Company, bankrupt_asked, SLE_UINT16, 104, SL_MAX_VERSION), - SLE_VAR(Company, bankrupt_timeout, SLE_INT16), - SLE_CONDVAR(Company, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, 0, 64), - SLE_CONDVAR(Company, bankrupt_value, SLE_INT64, 65, SL_MAX_VERSION), - - /* yearly expenses was changed to 64-bit in savegame version 2. */ - SLE_CONDARR(Company, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, 0, 1), - SLE_CONDARR(Company, yearly_expenses, SLE_INT64, 3 * 13, 2, SL_MAX_VERSION), - - SLE_CONDVAR(Company, is_ai, SLE_BOOL, 2, SL_MAX_VERSION), - SLE_CONDNULL(1, 4, 99), - - /* Engine renewal settings */ - SLE_CONDNULL(512, 16, 18), - SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew, SLE_BOOL, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2 - - /* reserve extra space in savegame here. (currently 63 bytes) */ - SLE_CONDNULL(63, 2, SL_MAX_VERSION), - - SLE_END() -}; - -static const SaveLoad _company_economy_desc[] = { - /* these were changed to 64-bit in savegame format 2 */ - SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1), - SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, 2, SL_MAX_VERSION), - SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, 0, 1), - SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, 2, SL_MAX_VERSION), - SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, 0, 1), - SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, 2, SL_MAX_VERSION), - - SLE_VAR(CompanyEconomyEntry, delivered_cargo, SLE_INT32), - SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32), - - SLE_END() -}; - -static const SaveLoad _company_livery_desc[] = { - SLE_CONDVAR(Livery, in_use, SLE_BOOL, 34, SL_MAX_VERSION), - SLE_CONDVAR(Livery, colour1, SLE_UINT8, 34, SL_MAX_VERSION), - SLE_CONDVAR(Livery, colour2, SLE_UINT8, 34, SL_MAX_VERSION), - SLE_END() -}; - -static void SaveLoad_PLYR(Company *c) -{ - int i; - - SlObject(c, _company_desc); - - /* Write AI? */ - if (!IsHumanCompany(c->index)) { - SaveLoad_AI(c->index); - } - - /* Write economy */ - SlObject(&c->cur_economy, _company_economy_desc); - - /* Write old economy entries. */ - for (i = 0; i < c->num_valid_stat_ent; i++) { - SlObject(&c->old_economy[i], _company_economy_desc); - } - - /* Write each livery entry. */ - int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END); - for (i = 0; i < num_liveries; i++) { - SlObject(&c->livery[i], _company_livery_desc); - } - - if (num_liveries < LS_END) { - /* We want to insert some liveries somewhere in between. This means some have to be moved. */ - memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0])); - c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL]; - c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV]; - } - - if (num_liveries == LS_END - 4) { - /* Copy bus/truck liveries over to trams */ - c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS]; - c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK]; - } -} - -static void Save_PLYR() -{ - Company *c; - FOR_ALL_COMPANIES(c) { - SlSetArrayIndex(c->index); - SlAutolength((AutolengthProc*)SaveLoad_PLYR, c); - } -} - -static void Load_PLYR() -{ - int index; - while ((index = SlIterateArray()) != -1) { - Company *c = new (index) Company(); - SaveLoad_PLYR(c); - _company_colours[index] = c->colour; - - /* This is needed so an AI is attached to a loaded AI */ - if (c->is_ai && (!_networking || _network_server) && _ai.enabled) { - /* Clear the memory of the new AI, otherwise we might be doing wrong things. */ - memset(&_companies_ainew[index], 0, sizeof(CompanyAiNew)); - AI_StartNewAI(c->index); - } - } -} - -extern const ChunkHandler _company_chunk_handlers[] = { - { 'PLYR', Save_PLYR, Load_PLYR, CH_ARRAY | CH_LAST}, -};