diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1626,35 +1626,35 @@ DEF_CONSOLE_CMD(ConContent) #endif /* ENABLE_NETWORK */ -DEF_CONSOLE_CMD(ConPatch) +DEF_CONSOLE_CMD(ConSetting) { if (argc == 0) { - IConsoleHelp("Change patch variables for all clients. Usage: 'patch []'"); - IConsoleHelp("Omitting will print out the current value of the patch-setting."); + IConsoleHelp("Change setting for all clients. Usage: 'setting []'"); + IConsoleHelp("Omitting will print out the current value of the setting."); return true; } if (argc == 1 || argc > 3) return false; if (argc == 2) { - IConsoleGetPatchSetting(argv[1]); + IConsoleGetSetting(argv[1]); } else { - IConsoleSetPatchSetting(argv[1], argv[2]); + IConsoleSetSetting(argv[1], argv[2]); } return true; } -DEF_CONSOLE_CMD(ConListPatches) +DEF_CONSOLE_CMD(ConListSettings) { if (argc == 0) { - IConsoleHelp("List patch options. Usage: 'list_patches []'"); + IConsoleHelp("List settings. Usage: 'list_settings []'"); return true; } if (argc > 2) return false; - IConsoleListPatches((argc == 2) ? argv[1] : NULL); + IConsoleListSettings((argc == 2) ? argv[1] : NULL); return true; } @@ -1749,15 +1749,18 @@ void IConsoleStdLibRegister() IConsoleCmdRegister("cd", ConChangeDirectory); IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); IConsoleCmdRegister("clear", ConClearBuffer); - IConsoleCmdRegister("patch", ConPatch); - IConsoleCmdRegister("list_patches", ConListPatches); + IConsoleCmdRegister("setting", ConSetting); + IConsoleCmdRegister("list_settings",ConListSettings); IConsoleCmdRegister("gamelog", ConGamelogPrint); - IConsoleAliasRegister("dir", "ls"); - IConsoleAliasRegister("del", "rm %+"); - IConsoleAliasRegister("newmap", "newgame"); - IConsoleAliasRegister("new_map", "newgame"); - IConsoleAliasRegister("new_game", "newgame"); + IConsoleAliasRegister("dir", "ls"); + IConsoleAliasRegister("del", "rm %+"); + IConsoleAliasRegister("newmap", "newgame"); + IConsoleAliasRegister("new_map", "newgame"); + IConsoleAliasRegister("new_game", "newgame"); + IConsoleAliasRegister("patch", "setting %+"); + IConsoleAliasRegister("list_patches", "list_settings %+"); + IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1"); @@ -1822,31 +1825,31 @@ void IConsoleStdLibRegister() IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword); IConsoleAliasRegister("company_password", "company_pw %+"); - IConsoleAliasRegister("net_frame_freq", "patch frame_freq %+"); - IConsoleAliasRegister("net_sync_freq", "patch sync_freq %+"); - IConsoleAliasRegister("server_pw", "patch server_password %+"); - IConsoleAliasRegister("server_password", "patch server_password %+"); - IConsoleAliasRegister("rcon_pw", "patch rcon_password %+"); - IConsoleAliasRegister("rcon_password", "patch rcon_password %+"); - IConsoleAliasRegister("name", "patch client_name %+"); - IConsoleAliasRegister("server_name", "patch server_name %+"); - IConsoleAliasRegister("server_port", "patch server_port %+"); - IConsoleAliasRegister("server_ip", "patch server_bind_ip %+"); - IConsoleAliasRegister("server_bind_ip", "patch server_bind_ip %+"); - IConsoleAliasRegister("server_ip_bind", "patch server_bind_ip %+"); - IConsoleAliasRegister("server_bind", "patch server_bind_ip %+"); - IConsoleAliasRegister("server_advertise", "patch server_advertise %+"); - IConsoleAliasRegister("max_clients", "patch max_clients %+"); - IConsoleAliasRegister("max_companies", "patch max_companies %+"); - IConsoleAliasRegister("max_spectators", "patch max_spectators %+"); - IConsoleAliasRegister("max_join_time", "patch max_join_time %+"); - IConsoleAliasRegister("pause_on_join", "patch pause_on_join %+"); - IConsoleAliasRegister("autoclean_companies", "patch autoclean_companies %+"); - IConsoleAliasRegister("autoclean_protected", "patch autoclean_protected %+"); - IConsoleAliasRegister("autoclean_unprotected", "patch autoclean_unprotected %+"); - IConsoleAliasRegister("restart_game_year", "patch restart_game_year %+"); - IConsoleAliasRegister("min_players", "patch min_active_clients %+"); - IConsoleAliasRegister("reload_cfg", "patch reload_cfg %+"); + IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+"); + IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+"); + IConsoleAliasRegister("server_pw", "setting server_password %+"); + IConsoleAliasRegister("server_password", "setting server_password %+"); + IConsoleAliasRegister("rcon_pw", "setting rcon_password %+"); + IConsoleAliasRegister("rcon_password", "setting rcon_password %+"); + IConsoleAliasRegister("name", "setting client_name %+"); + IConsoleAliasRegister("server_name", "setting server_name %+"); + IConsoleAliasRegister("server_port", "setting server_port %+"); + IConsoleAliasRegister("server_ip", "setting server_bind_ip %+"); + IConsoleAliasRegister("server_bind_ip", "setting server_bind_ip %+"); + IConsoleAliasRegister("server_ip_bind", "setting server_bind_ip %+"); + IConsoleAliasRegister("server_bind", "setting server_bind_ip %+"); + IConsoleAliasRegister("server_advertise", "setting server_advertise %+"); + IConsoleAliasRegister("max_clients", "setting max_clients %+"); + IConsoleAliasRegister("max_companies", "setting max_companies %+"); + IConsoleAliasRegister("max_spectators", "setting max_spectators %+"); + IConsoleAliasRegister("max_join_time", "setting max_join_time %+"); + IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+"); + IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+"); + IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+"); + IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+"); + IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+"); + IConsoleAliasRegister("min_players", "setting min_active_clients %+"); + IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+"); #endif /* ENABLE_NETWORK */ // debugging stuff