|
@@ -287,7 +287,7 @@ struct IConsoleWindow : Window
|
|
|
/* We always want the ] at the left side; we always force these strings to be left
|
|
|
* aligned anyway. So enforce this in all cases by adding a left-to-right marker,
|
|
|
* otherwise it will be drawn at the wrong side with right-to-left texts. */
|
|
|
IConsolePrintF(CC_COMMAND, LRM "] %s", _iconsole_cmdline.buf);
|
|
|
IConsolePrint(CC_COMMAND, LRM "] {}", _iconsole_cmdline.buf);
|
|
|
const char *cmd = IConsoleHistoryAdd(_iconsole_cmdline.buf);
|
|
|
IConsoleClearCommand();
|
|
|
|
|
@@ -399,10 +399,10 @@ void IConsoleGUIInit()
|
|
|
IConsoleLine::Reset();
|
|
|
memset(_iconsole_history, 0, sizeof(_iconsole_history));
|
|
|
|
|
|
IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision);
|
|
|
IConsolePrint(CC_WHITE, "------------------------------------");
|
|
|
IConsolePrint(CC_WHITE, "use \"help\" for more information");
|
|
|
IConsolePrint(CC_WHITE, "");
|
|
|
IConsolePrint(TC_LIGHT_BLUE, "OpenTTD Game Console Revision 7 - {}", _openttd_revision);
|
|
|
IConsolePrint(CC_WHITE, "------------------------------------");
|
|
|
IConsolePrint(CC_WHITE, "use \"help\" for more information");
|
|
|
IConsolePrint(CC_WHITE, "");
|
|
|
IConsoleClearCommand();
|
|
|
}
|
|
|
|