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/* $Id$ */
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/** @file random_func.cpp */
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#include "../stdafx.h"
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#include "../macros.h"
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#include "../variables.h"
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#include "random_func.hpp"
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#include "bitmath_func.hpp"
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uint32 InteractiveRandom()
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{
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const uint32 s = _random_seeds[1][0];
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const uint32 t = _random_seeds[1][1];
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