@@ -65,7 +65,8 @@ struct SavedRandomSeeds {
Randomizer interactive_random;
};
/** Saves the current seeds
/**
* Saves the current seeds
* @param storage Storage for saving
*/
static inline void SaveRandomSeeds(SavedRandomSeeds *storage)
@@ -74,7 +75,8 @@ static inline void SaveRandomSeeds(Saved
storage->interactive_random = _interactive_random;
}
/** Restores previously saved seeds
* Restores previously saved seeds
* @param storage Storage where SaveRandomSeeds() stored th seeds
static inline void RestoreRandomSeeds(const SavedRandomSeeds &storage)