File diff r27147:5d938ed2c7b5 → r27148:4e041ae27b9d
src/currency.cpp
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@@ -13,7 +13,6 @@
 
#include "currency.h"
 
#include "news_func.h"
 
#include "settings_type.h"
 
#include "date_func.h"
 
#include "string_type.h"
 
#include "timer/timer.h"
 
#include "timer/timer_game_calendar.h"
 
@@ -129,8 +128,8 @@ uint64 GetMaskOfAllowedCurrencies()
 
	for (i = 0; i < CURRENCY_END; i++) {
 
		Year to_euro = _currency_specs[i].to_euro;
 

	
 
		if (to_euro != CF_NOEURO && to_euro != CF_ISEURO && _cur_year >= to_euro) continue;
 
		if (to_euro == CF_ISEURO && _cur_year < 2000) continue;
 
		if (to_euro != CF_NOEURO && to_euro != CF_ISEURO && TimerGameCalendar::year >= to_euro) continue;
 
		if (to_euro == CF_ISEURO && TimerGameCalendar::year < 2000) continue;
 
		SetBit(mask, i);
 
	}
 
	SetBit(mask, CURRENCY_CUSTOM); // always allow custom currency
 
@@ -144,7 +143,7 @@ static IntervalTimer<TimerGameCalendar> 
 
{
 
	if (_currency_specs[_settings_game.locale.currency].to_euro != CF_NOEURO &&
 
			_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
 
			_cur_year >= _currency_specs[_settings_game.locale.currency].to_euro) {
 
			TimerGameCalendar::year >= _currency_specs[_settings_game.locale.currency].to_euro) {
 
		_settings_game.locale.currency = 2; // this is the index of euro above.
 
		AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NT_ECONOMY, NF_NORMAL);
 
	}