diff --git a/src/date_type.h b/src/date_type.h --- a/src/date_type.h +++ b/src/date_type.h @@ -20,7 +20,7 @@ typedef uint8 Month; ///< Type for the typedef uint8 Day; ///< Type for the day of the month, note: 1 based, first day of a month is 1. /** - * 1 day is 74 ticks; _date_fract used to be uint16 and incremented by 885. On + * 1 day is 74 ticks; TimerGameCalendar::date_fract used to be uint16 and incremented by 885. On * an overflow the new day begun and 65535 / 885 = 74. * 1 tick is approximately 27 ms. * 1 day is thus about 2 seconds (74 * 27 = 1998) on a machine that can run OpenTTD normally @@ -45,7 +45,7 @@ static const int INDUSTRY_CUT_TREE_TICKS * ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR and DAYS_TILL_ORIGINAL_BASE_YEAR are * primarily used for loading newgrf and savegame data and returning some * newgrf (callback) functions that were in the original (TTD) inherited - * format, where '_date == 0' meant that it was 1920-01-01. + * format, where 'TimerGameCalendar::date == 0' meant that it was 1920-01-01. */ /** The minimum starting year/base year of the original TTD */ @@ -77,7 +77,7 @@ static const Year ORIGINAL_MAX_YEAR = 2 #define DAYS_TILL(year) (DAYS_IN_YEAR * (year) + LEAP_YEARS_TILL(year)) /** - * The offset in days from the '_date == 0' till + * The offset in days from the 'TimerGameCalendar::date == 0' till * 'ConvertYMDToDate(ORIGINAL_BASE_YEAR, 0, 1)' */ #define DAYS_TILL_ORIGINAL_BASE_YEAR DAYS_TILL(ORIGINAL_BASE_YEAR)