@@ -3,10 +3,8 @@
/** @file depot.cpp Handling of depots. */
#include "stdafx.h"
#include "openttd.h"
#include "depot_base.h"
#include "landscape.h"
#include "saveload.h"
#include "order_func.h"
#include "window_func.h"
#include "oldpool_func.h"
@@ -51,35 +49,3 @@ void InitializeDepots()
_Depot_pool.CleanPool();
_Depot_pool.AddBlockToPool();
}
static const SaveLoad _depot_desc[] = {
SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_VAR(Depot, town_index, SLE_UINT16),
SLE_END()
};
static void Save_DEPT()
{
Depot *depot;
FOR_ALL_DEPOTS(depot) {
SlSetArrayIndex(depot->index);
SlObject(depot, _depot_desc);
static void Load_DEPT()
int index;
while ((index = SlIterateArray()) != -1) {
Depot *depot = new (index) Depot();
extern const ChunkHandler _depot_chunk_handlers[] = {
{ 'DEPT', Save_DEPT, Load_DEPT, CH_ARRAY | CH_LAST},