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@@ -12,25 +12,25 @@
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#include "textbuf_gui.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "command_func.h"
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#include "depot_base.h"
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#include "vehicle_gui.h"
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#include "station_map.h"
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#include "newgrf_engine.h"
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#include "spritecache.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "vehicle_func.h"
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#include "player_func.h"
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#include "company_func.h"
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#include "order_func.h"
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#include "depot_base.h"
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#include "tilehighlight_func.h"
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#include "window_gui.h"
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#include "vehiclelist.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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/*
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* Since all depot window sizes aren't the same, we need to modify sizes a little.
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* It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction.
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