diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -78,28 +78,28 @@ static const NWidgetPart _nested_train_d EndContainer(), }; -static const WindowDesc _train_depot_desc( +static WindowDesc _train_depot_desc( WDP_AUTO, 362, 123, WC_VEHICLE_DEPOT, WC_NONE, 0, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets) ); -static const WindowDesc _road_depot_desc( +static WindowDesc _road_depot_desc( WDP_AUTO, 316, 97, WC_VEHICLE_DEPOT, WC_NONE, 0, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets) ); -static const WindowDesc _ship_depot_desc( +static WindowDesc _ship_depot_desc( WDP_AUTO, 306, 99, WC_VEHICLE_DEPOT, WC_NONE, 0, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets) ); -static const WindowDesc _aircraft_depot_desc( +static WindowDesc _aircraft_depot_desc( WDP_AUTO, 332, 99, WC_VEHICLE_DEPOT, WC_NONE, 0, @@ -229,7 +229,7 @@ struct DepotWindow : Window { Scrollbar *hscroll; ///< Only for trains. Scrollbar *vscroll; - DepotWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window() + DepotWindow(WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc) { assert(IsCompanyBuildableVehicleType(type)); // ensure that we make the call with a valid type @@ -239,7 +239,7 @@ struct DepotWindow : Window { this->type = type; this->num_columns = 1; // for non-trains this gets set in FinishInitNested() - this->CreateNestedTree(desc); + this->CreateNestedTree(); this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(WID_D_H_SCROLL) : NULL); this->vscroll = this->GetScrollbar(WID_D_V_SCROLL); /* Don't show 'rename button' of aircraft hangar */ @@ -248,7 +248,7 @@ struct DepotWindow : Window { this->GetWidget(WID_D_SHOW_H_SCROLL)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_HORIZONTAL); this->GetWidget(WID_D_SHOW_SELL_CHAIN)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_NONE); this->SetupWidgetData(type); - this->FinishInitNested(desc, tile); + this->FinishInitNested(tile); this->owner = GetTileOwner(tile); OrderBackup::Reset(); @@ -1009,7 +1009,7 @@ void ShowDepotWindow(TileIndex tile, Veh { if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != NULL) return; - const WindowDesc *desc; + WindowDesc *desc; switch (type) { default: NOT_REACHED(); case VEH_TRAIN: desc = &_train_depot_desc; break;