diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -139,14 +139,14 @@ void CcCloneVehicle(bool success, TileIn { if (!success) return; - const Vehicle *v = GetVehicle(_new_vehicle_id); + const Vehicle *v = Vehicle::Get(_new_vehicle_id); ShowVehicleViewWindow(v); } static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head) { - const Vehicle *v = GetVehicle(sel); + const Vehicle *v = Vehicle::Get(sel); if (v == wagon) return; @@ -948,7 +948,7 @@ struct DepotWindow : Window { if (this->GetVehicleFromDepotWndPt(pt.x, pt.y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) { if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) { - DoCommandP(GetVehicle(sel)->tile, GetVehicle(sel)->index, true, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_MAKE_VEHICLE_TURN)); + DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_MAKE_VEHICLE_TURN)); } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) { TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head); } else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) { @@ -972,7 +972,7 @@ struct DepotWindow : Window { this->HandleButtonClick(widget); - const Vehicle *v = GetVehicle(this->sel); + const Vehicle *v = Vehicle::Get(this->sel); this->sel = INVALID_VEHICLE; this->SetDirty();