diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -194,12 +194,12 @@ static void InitBlocksizeForVehicles(Veh switch (image_type) { case EIT_IN_DEPOT: - _base_block_sizes_depot[type].height = max(ScaleGUITrad(GetVehicleHeight(type)), max_height); + _base_block_sizes_depot[type].height = std::max(ScaleGUITrad(GetVehicleHeight(type)), max_height); _base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, min_extend, max_extend); _base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, min_extend, max_extend); break; case EIT_PURCHASE: - _base_block_sizes_purchase[type].height = max(ScaleGUITrad(GetVehicleHeight(type)), max_height); + _base_block_sizes_purchase[type].height = std::max(ScaleGUITrad(GetVehicleHeight(type)), max_height); _base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, min_extend, max_extend); _base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, min_extend, max_extend); break; @@ -395,7 +395,7 @@ struct DepotWindow : Window { uint16 rows_in_display = wid->current_y / wid->resize_y; uint16 num = this->vscroll->GetPosition() * this->num_columns; - int maxval = min((uint)this->vehicle_list.size(), num + (rows_in_display * this->num_columns)); + uint maxval = static_cast(std::min(this->vehicle_list.size(), num + (rows_in_display * this->num_columns))); int y; for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) { @@ -410,7 +410,7 @@ struct DepotWindow : Window { } } - maxval = min((uint)this->vehicle_list.size() + (uint)this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)); + maxval = static_cast(std::min(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns))); /* Draw the train wagons without an engine in front. */ for (; num < maxval; num++, y += this->resize.step_height) { @@ -668,15 +668,15 @@ struct DepotWindow : Window { this->flag_height = UnScaleGUI(spr->height); if (this->type == VEH_TRAIN || this->type == VEH_ROAD) { - min_height = max(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height)); + min_height = std::max(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height)); this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT; } else { min_height = unumber.height + UnScaleGUI(spr->height) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM; - this->header_width = max(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT; + this->header_width = std::max(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT; } int base_width = this->count_width + this->header_width; - resize->height = max(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height); + resize->height = std::max(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height); if (this->type == VEH_TRAIN) { resize->width = 1; size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts @@ -728,7 +728,7 @@ struct DepotWindow : Window { for (const Train *v = Train::From(this->vehicle_list[num]); v != nullptr; v = v->Next()) { width += v->GetDisplayImageWidth(); } - max_width = max(max_width, width); + max_width = std::max(max_width, width); } /* Always have 1 empty row, so people can change the setting of the train */ this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);