diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -273,7 +273,7 @@ struct DepotWindow : Window { bool free_wagon = false; int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2; - bool rtl = _dynlang.text_dir == TD_RTL; + bool rtl = _current_text_dir == TD_RTL; int image_left = rtl ? left + this->count_width : left + this->header_width; int image_right = rtl ? right - this->header_width : right - this->count_width; @@ -331,7 +331,7 @@ struct DepotWindow : Window { { if (widget != DEPOT_WIDGET_MATRIX) return; - bool rtl = _dynlang.text_dir == TD_RTL; + bool rtl = _current_text_dir == TD_RTL; /* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */ uint16 mat_data = this->GetWidget(DEPOT_WIDGET_MATRIX)->widget_data; @@ -389,7 +389,7 @@ struct DepotWindow : Window { { const NWidgetCore *matrix_widget = this->GetWidget(DEPOT_WIDGET_MATRIX); /* In case of RTL the widgets are swapped as a whole */ - if (_dynlang.text_dir == TD_RTL) x = matrix_widget->current_x - x; + if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x; uint xt = 0, xm = 0, ym = 0; if (this->type == VEH_TRAIN) {