@@ -159,13 +159,13 @@ static void SetDisasterVehiclePos(Vehicl
EndVehicleMove(v);
if ((u = v->Next()) != NULL) {
int safe_x = clamp(x, 0, MapMaxX() * TILE_SIZE);
int safe_y = clamp(y - 1, 0, MapMaxY() * TILE_SIZE);
int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE);
int safe_y = Clamp(y - 1, 0, MapMaxY() * TILE_SIZE);
BeginVehicleMove(u);
u->x_pos = x;
u->y_pos = y - 1 - (max(z - GetSlopeZ(safe_x, safe_y), 0U) >> 3);
safe_y = clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
u->z_pos = GetSlopeZ(safe_x, safe_y);
u->direction = v->direction;