@@ -1061,7 +1061,7 @@ void DisasterVehicle::UpdateDeltaXY(Dire
{
this->x_offs = -1;
this->y_offs = -1;
this->sprite_width = 2;
this->sprite_height = 2;
this->z_height = 5;
this->x_extent = 2;
this->y_extent = 2;
this->z_extent = 5;
}