diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -233,7 +233,7 @@ static void DisasterTick_Zeppeliner(Vehi SetDParam(0, GetStationIndex(tile)); AddNewsItem(STR_B000_ZEPPELIN_DISASTER_AT, - NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0), + NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_VEHICLE, NT_ACCIDENT, 0), v->index, 0); } @@ -263,7 +263,7 @@ static void DisasterTick_Zeppeliner(Vehi x = v->x_pos; y = v->y_pos; - z = GetSlopeZ(x,y); + z = GetSlopeZ(x, y); if (z < v->z_pos) z = v->z_pos - 1; SetDisasterVehiclePos(v, x, y, z); @@ -359,14 +359,14 @@ static void DisasterTick_Ufo(Vehicle *v) if (dist <= TILE_SIZE && z > u->z_pos) z--; SetDisasterVehiclePos(v, gp.x, gp.y, z); - if (z <= u->z_pos && (u->vehstatus & VS_HIDDEN)==0) { + if (z <= u->z_pos && (u->vehstatus & VS_HIDDEN) == 0) { v->age++; if (u->u.road.crashed_ctr == 0) { u->u.road.crashed_ctr++; u->vehstatus |= VS_CRASHED; AddNewsItem(STR_B001_ROAD_VEHICLE_DESTROYED, - NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0), + NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_VEHICLE, NT_ACCIDENT, 0), u->index, 0); } @@ -441,7 +441,7 @@ static void DisasterTick_Airplane(Vehicl DestructIndustry(i); SetDParam(0, i->town->index); - AddNewsItem(STR_B002_OIL_REFINERY_EXPLOSION, NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy, 0); + AddNewsItem(STR_B002_OIL_REFINERY_EXPLOSION, NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, 0), i->xy, 0); SndPlayTileFx(SND_12_EXPLOSION, i->xy); } } else if (v->current_order.dest == 0) { @@ -514,7 +514,7 @@ static void DisasterTick_Helicopter(Vehi DestructIndustry(i); SetDParam(0, i->town->index); - AddNewsItem(STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS, NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy, 0); + AddNewsItem(STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS, NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, 0), i->xy, 0); SndPlayTileFx(SND_12_EXPLOSION, i->xy); } } else if (v->current_order.dest == 0) { @@ -600,7 +600,7 @@ static void DisasterTick_Big_Ufo(Vehicle t = ClosestTownFromTile(v->dest_tile, (uint)-1); SetDParam(0, t->index); AddNewsItem(STR_B004_UFO_LANDS_NEAR, - NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ACCIDENT, 0), + NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, 0), v->tile, 0); @@ -951,7 +951,7 @@ static void Disaster_Small_Submarine_Ini static void Disaster_Big_Submarine_Init() { Vehicle *v = ForceAllocateSpecialVehicle(); - int x,y; + int x, y; Direction dir; uint32 r; @@ -986,7 +986,7 @@ static void Disaster_CoalMine_Init() if ((GetIndustrySpec(i->type)->behaviour & INDUSTRYBEH_CAN_SUBSIDENCE) && --index < 0) { SetDParam(0, i->town->index); AddNewsItem(STR_B005_COAL_MINE_SUBSIDENCE_LEAVES, - NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ACCIDENT,0), i->xy + TileDiffXY(1, 1), 0); + NEWS_FLAGS(NM_THIN, NF_VIEWPORT | NF_TILE, NT_ACCIDENT, 0), i->xy + TileDiffXY(1, 1), 0); { TileIndex tile = i->xy;