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@@ -243,7 +243,7 @@ static bool DisasterTick_Zeppeliner(Disa
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v->age = 0;
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SetDParam(0, GetStationIndex(v->tile));
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AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->index); // Delete the news, when the zeppelin is gone
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AddTileNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->tile);
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AI::NewEvent(GetTileOwner(v->tile), new ScriptEventDisasterZeppelinerCrashed(GetStationIndex(v->tile)));
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}
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}
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@@ -377,7 +377,7 @@ static bool DisasterTick_Ufo(DisasterVeh
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if (u->crashed_ctr == 0) {
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u->Crash();
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AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->index); // delete the news, when the roadvehicle is gone
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AddTileNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->tile);
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AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
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Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO));
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@@ -456,7 +456,7 @@ static bool DisasterTick_Aircraft(Disast
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DestructIndustry(i);
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SetDParam(0, i->town->index);
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AddIndustryNewsItem(news_message, NT_ACCIDENT, i->index); // delete the news, when the industry closes
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AddTileNewsItem(news_message, NT_ACCIDENT, v->dest_tile);
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if (_settings_client.sound.disaster) SndPlayTileFx(SND_12_EXPLOSION, i->location.tile);
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}
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} else if (v->current_order.GetDestination() == 0) {
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