diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp --- a/src/disaster_vehicle.cpp +++ b/src/disaster_vehicle.cpp @@ -243,7 +243,7 @@ static bool DisasterTick_Zeppeliner(Disa v->age = 0; SetDParam(0, GetStationIndex(v->tile)); - AddVehicleNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->index); // Delete the news, when the zeppelin is gone + AddTileNewsItem(STR_NEWS_DISASTER_ZEPPELIN, NT_ACCIDENT, v->tile); AI::NewEvent(GetTileOwner(v->tile), new ScriptEventDisasterZeppelinerCrashed(GetStationIndex(v->tile))); } } @@ -377,7 +377,7 @@ static bool DisasterTick_Ufo(DisasterVeh if (u->crashed_ctr == 0) { u->Crash(); - AddVehicleNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->index); // delete the news, when the roadvehicle is gone + AddTileNewsItem(STR_NEWS_DISASTER_SMALL_UFO, NT_ACCIDENT, u->tile); AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO)); Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO)); @@ -456,7 +456,7 @@ static bool DisasterTick_Aircraft(Disast DestructIndustry(i); SetDParam(0, i->town->index); - AddIndustryNewsItem(news_message, NT_ACCIDENT, i->index); // delete the news, when the industry closes + AddTileNewsItem(news_message, NT_ACCIDENT, v->dest_tile); if (_settings_client.sound.disaster) SndPlayTileFx(SND_12_EXPLOSION, i->location.tile); } } else if (v->current_order.GetDestination() == 0) {