diff --git a/src/disaster_vehicle.h b/src/disaster_vehicle.h --- a/src/disaster_vehicle.h +++ b/src/disaster_vehicle.h @@ -39,6 +39,7 @@ enum DisasterSubType { struct DisasterVehicle FINAL : public SpecializedVehicle { SpriteID image_override; ///< Override for the default disaster vehicle sprite. VehicleID big_ufo_destroyer_target; ///< The big UFO that this destroyer is supposed to bomb. + byte flags; ///< Flags about the state of the vehicle, @see AirVehicleFlags /** For use by saveload. */ DisasterVehicle() : SpecializedVehicleBase() {}