diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -28,6 +28,8 @@ #include "tunnelbridge_cmd.h" #include "dock_cmd.h" #include "station_cmd.h" +#include "water_cmd.h" +#include "waypoint_cmd.h" #include "widgets/dock_widget.h" @@ -194,7 +196,7 @@ struct BuildDocksToolbarWindow : Window break; case WID_DT_LOCK: // Build lock button - DoCommandP(CMD_BUILD_LOCK, STR_ERROR_CAN_T_BUILD_LOCKS, CcBuildDocks, tile, 0, 0); + Command::Post(STR_ERROR_CAN_T_BUILD_LOCKS, CcBuildDocks, tile, 0, 0, {}); break; case WID_DT_DEMOLISH: // Demolish aka dynamite button @@ -202,7 +204,7 @@ struct BuildDocksToolbarWindow : Window break; case WID_DT_DEPOT: // Build depot button - DoCommandP(CMD_BUILD_SHIP_DEPOT, STR_ERROR_CAN_T_BUILD_SHIP_DEPOT, CcBuildDocks, tile, _ship_depot_direction, 0); + Command::Post(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT, CcBuildDocks, tile, _ship_depot_direction, 0, {}); break; case WID_DT_STATION: { // Build station button @@ -220,7 +222,7 @@ struct BuildDocksToolbarWindow : Window uint32 p2_final = p2; if (to_join != INVALID_STATION) SB(p2_final, 16, 16, to_join); - return DoCommandP(CMD_BUILD_DOCK, STR_ERROR_CAN_T_BUILD_DOCK_HERE, CcBuildDocks, tile, p1, p2_final); + return Command::Post(STR_ERROR_CAN_T_BUILD_DOCK_HERE, CcBuildDocks, tile, p1, p2_final, {}); } }; @@ -229,7 +231,7 @@ struct BuildDocksToolbarWindow : Window } case WID_DT_BUOY: // Build buoy button - DoCommandP(CMD_BUILD_BUOY, STR_ERROR_CAN_T_POSITION_BUOY_HERE, CcBuildDocks, tile, 0, 0); + Command::Post(STR_ERROR_CAN_T_POSITION_BUOY_HERE, CcBuildDocks, tile, 0, 0, {}); break; case WID_DT_RIVER: // Build river button (in scenario editor) @@ -237,7 +239,7 @@ struct BuildDocksToolbarWindow : Window break; case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button - DoCommandP(CMD_BUILD_BRIDGE, STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE, CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15); + Command::Post(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE, CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, {}); break; default: NOT_REACHED(); @@ -257,10 +259,10 @@ struct BuildDocksToolbarWindow : Window GUIPlaceProcDragXY(select_proc, start_tile, end_tile); break; case DDSP_CREATE_WATER: - DoCommandP(CMD_BUILD_CANAL, STR_ERROR_CAN_T_BUILD_CANALS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL); + Command::Post(STR_ERROR_CAN_T_BUILD_CANALS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, {}); break; case DDSP_CREATE_RIVER: - DoCommandP(CMD_BUILD_CANAL, STR_ERROR_CAN_T_PLACE_RIVERS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0)); + Command::Post(STR_ERROR_CAN_T_PLACE_RIVERS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0), {}); break; default: break;