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/* $Id$ */
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/** @file dummy_land.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "table/strings.h"
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#include "tile_cmd.h"
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#include "command_func.h"
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#include "viewport_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "viewport_func.h"
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static void DrawTile_Dummy(TileInfo *ti)
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{
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DrawGroundSpriteAt(SPR_SHADOW_CELL, PAL_NONE, ti->x, ti->y, ti->z);
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}
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