@@ -607,7 +607,7 @@ static void CompanyCheckBankrupt(Company
if (!_networking && _local_company == c->index) {
/* If we are in singleplayer mode, leave the company playing. Eg. there
* is no THE-END, otherwise mark the client as spectator to make sure
* he/she is no long in control of this company. However... when you
* they are no longer in control of this company. However... when you
* join another company (cheat) the "unowned" company can bankrupt. */
c->bankrupt_asked = MAX_UVALUE(CompanyMask);
break;