@@ -1314,7 +1314,7 @@ static void LoadUnloadVehicle(Vehicle *v
/* update stats */
int t;
switch (u->type) {
case VEH_TRAIN: t = ((Train *)u)->tcache.cached_max_speed; break;
case VEH_TRAIN: t = Train::From(u)->tcache.cached_max_speed; break;
case VEH_ROAD: t = u->max_speed / 2; break;
default: t = u->max_speed; break;
}
@@ -1423,7 +1423,7 @@ static void LoadUnloadVehicle(Vehicle *v
if (v->type == VEH_TRAIN) {
/* Each platform tile is worth 2 rail vehicles. */
int overhang = ((Train *)v)->tcache.cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
int overhang = Train::From(v)->tcache.cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
if (overhang > 0) {
unloading_time <<= 1;
unloading_time += (overhang * unloading_time) / 8;