diff --git a/src/economy.cpp b/src/economy.cpp --- a/src/economy.cpp +++ b/src/economy.cpp @@ -1334,7 +1334,7 @@ static void LoadUnloadVehicle(Vehicle *v /* We loaded less cargo than possible for all cargo types and it's not full * load and we're not supposed to wait any longer: stop loading. */ if (!anything_unloaded && full_load_amount == 0 && !(v->current_order.GetLoadType() & OLFB_FULL_LOAD) && - (!_settings_game.order.timetabling || v->current_order_time >= (uint)max(v->current_order.wait_time - v->lateness_counter, 0))) { + v->current_order_time >= (uint)max(v->current_order.wait_time - v->lateness_counter, 0)) { SetBit(v->vehicle_flags, VF_STOP_LOADING); } } else {