diff --git a/src/economy.cpp b/src/economy.cpp --- a/src/economy.cpp +++ b/src/economy.cpp @@ -735,7 +735,7 @@ bool AddInflation(bool check_year) * inflation doesn't add anything after that either; it even makes playing * it impossible due to the diverging cost and income rates. */ - if (check_year && (TimerGameCalendar::year < ORIGINAL_BASE_YEAR || TimerGameCalendar::year >= ORIGINAL_MAX_YEAR)) return true; + if (check_year && (TimerGameCalendar::year < CalendarTime::ORIGINAL_BASE_YEAR || TimerGameCalendar::year >= CalendarTime::ORIGINAL_MAX_YEAR)) return true; if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true; @@ -928,7 +928,7 @@ void StartupEconomy() if (_settings_game.economy.inflation) { /* Apply inflation that happened before our game start year. */ - int months = static_cast(std::min(TimerGameCalendar::year, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR) * 12; + int months = static_cast(std::min(TimerGameCalendar::year, CalendarTime::ORIGINAL_MAX_YEAR) - CalendarTime::ORIGINAL_BASE_YEAR) * 12; for (int i = 0; i < months; i++) { AddInflation(false); }