diff --git a/src/economy.cpp b/src/economy.cpp --- a/src/economy.cpp +++ b/src/economy.cpp @@ -607,7 +607,7 @@ static void CompanyCheckBankrupt(Company if (!_networking && _local_company == c->index) { /* If we are in singleplayer mode, leave the company playing. Eg. there * is no THE-END, otherwise mark the client as spectator to make sure - * he/she is no long in control of this company. However... when you + * they are no longer in control of this company. However... when you * join another company (cheat) the "unowned" company can bankrupt. */ c->bankrupt_asked = MAX_UVALUE(CompanyMask); break;