diff --git a/src/economy_type.h b/src/economy_type.h --- a/src/economy_type.h +++ b/src/economy_type.h @@ -114,6 +114,17 @@ enum Price { PR_RUNNING_ROADVEH, PR_RUNNING_SHIP, PR_BUILD_INDUSTRY, + PR_CLEAR_INDUSTRY, + PR_BUILD_UNMOVABLE, + PR_CLEAR_UNMOVABLE, + PR_BUILD_WAYPOINT_RAIL, + PR_CLEAR_WAYPOINT_RAIL, + PR_BUILD_WAYPOINT_BUOY, + PR_CLEAR_WAYPOINT_BUOY, + PR_TOWN_ACTION, + PR_BUILD_FOUNDATION, + PR_BUILD_INDUSTRY_RAW, + PR_BUILD_TOWN, PR_END, INVALID_PRICE = 0xFF @@ -157,6 +168,7 @@ struct PriceBaseSpec { Money start_price; ///< Default value at game start, before adding multipliers. PriceCategory category; ///< Price is affected by certain difficulty settings. uint grf_feature; ///< GRF Feature, that decides whether price multipliers apply locally or globally. GSF_END if none. + Price fallback_price; ///< Fallback price multiplier for new prices but old grfs. }; /** The "steps" in loan size, in British Pounds! */