File diff r11319:743ef7836fbd → r11320:06e992559125
src/effectvehicle.cpp
Show inline comments
 
@@ -26,13 +26,12 @@ static void ChimneySmokeTick(Vehicle *v)
 
		v->progress--;
 
	} else {
 
		BeginVehicleMove(v);
 

	
 
		TileIndex tile = TileVirtXY(v->x_pos, v->y_pos);
 
		if (!IsTileType(tile, MP_INDUSTRY)) {
 
			EndVehicleMove(v);
 
			delete v;
 
			return;
 
		}
 

	
 
		if (v->cur_image != SPR_CHIMNEY_SMOKE_7) {
 
			v->cur_image++;
 
@@ -65,13 +64,12 @@ static void SteamSmokeTick(Vehicle *v)
 
	}
 

	
 
	if ((v->progress & 0xF) == 4) {
 
		if (v->cur_image != SPR_STEAM_SMOKE_4) {
 
			v->cur_image++;
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
			return;
 
		}
 
		moved = true;
 
	}
 

	
 
@@ -100,13 +98,12 @@ static void DieselSmokeTick(Vehicle *v)
 
		BeginVehicleMove(v);
 
		if (v->cur_image != SPR_DIESEL_SMOKE_5) {
 
			v->cur_image++;
 
			VehiclePositionChanged(v);
 
			EndVehicleMove(v);
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
		}
 
	}
 
}
 

	
 
static void ElectricSparkInit(Vehicle *v)
 
@@ -124,13 +121,12 @@ static void ElectricSparkTick(Vehicle *v
 
		BeginVehicleMove(v);
 
		if (v->cur_image != SPR_ELECTRIC_SPARK_5) {
 
			v->cur_image++;
 
			VehiclePositionChanged(v);
 
			EndVehicleMove(v);
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
		}
 
	}
 
}
 

	
 
static void SmokeInit(Vehicle *v)
 
@@ -153,13 +149,12 @@ static void SmokeTick(Vehicle *v)
 
	}
 

	
 
	if ((v->progress & 0xF) == 4) {
 
		if (v->cur_image != SPR_SMOKE_4) {
 
			v->cur_image++;
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
			return;
 
		}
 
		moved = true;
 
	}
 

	
 
@@ -182,13 +177,12 @@ static void ExplosionLargeTick(Vehicle *
 
		BeginVehicleMove(v);
 
		if (v->cur_image != SPR_EXPLOSION_LARGE_F) {
 
			v->cur_image++;
 
			VehiclePositionChanged(v);
 
			EndVehicleMove(v);
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
		}
 
	}
 
}
 

	
 
static void BreakdownSmokeInit(Vehicle *v)
 
@@ -210,14 +204,12 @@ static void BreakdownSmokeTick(Vehicle *
 
		VehiclePositionChanged(v);
 
		EndVehicleMove(v);
 
	}
 

	
 
	v->u.effect.animation_state--;
 
	if (v->u.effect.animation_state == 0) {
 
		BeginVehicleMove(v);
 
		EndVehicleMove(v);
 
		delete v;
 
	}
 
}
 

	
 
static void ExplosionSmallInit(Vehicle *v)
 
{
 
@@ -232,13 +224,12 @@ static void ExplosionSmallTick(Vehicle *
 
		BeginVehicleMove(v);
 
		if (v->cur_image != SPR_EXPLOSION_SMALL_B) {
 
			v->cur_image++;
 
			VehiclePositionChanged(v);
 
			EndVehicleMove(v);
 
		} else {
 
			EndVehicleMove(v);
 
			delete v;
 
		}
 
	}
 
}
 

	
 
static void BulldozerInit(Vehicle *v)
 
@@ -303,13 +294,12 @@ static void BulldozerTick(Vehicle *v)
 

	
 
		v->u.effect.animation_substate++;
 
		if (v->u.effect.animation_substate >= b->duration) {
 
			v->u.effect.animation_substate = 0;
 
			v->u.effect.animation_state++;
 
			if (v->u.effect.animation_state == lengthof(_bulldozer_movement)) {
 
				EndVehicleMove(v);
 
				delete v;
 
				return;
 
			}
 
		}
 
		VehiclePositionChanged(v);
 
		EndVehicleMove(v);
 
@@ -499,13 +489,12 @@ static void BubbleTick(Vehicle *v)
 
		anim_state = v->u.effect.animation_state + 1;
 
	}
 

	
 
	const BubbleMovement *b = &_bubble_movement[v->spritenum - 1][anim_state];
 

	
 
	if (b->y == 4 && b->x == 0) {
 
		EndVehicleMove(v);
 
		delete v;
 
		return;
 
	}
 

	
 
	if (b->y == 4 && b->x == 1) {
 
		if (v->z_pos > 180 || Chance16I(1, 96, Random())) {