@@ -320,12 +320,15 @@ static void DrawCatenaryRailway(const Ti
* existing foundataions, so we do have to do that manually later on.*/
tileh[TS_NEIGHBOUR] = GetTileSlope(neighbour);
trackconfig[TS_NEIGHBOUR] = GetRailTrackBitsUniversal(neighbour, NULL);
wireconfig[TS_NEIGHBOUR] = MaskWireBits(neighbour, trackconfig[TS_NEIGHBOUR]);
if (IsTunnelTile(neighbour) && i != GetTunnelBridgeDirection(neighbour)) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
/* Ignore station tiles that allow neither wires nor pylons. */
if (IsRailStationTile(neighbour) && !CanStationTileHavePylons(neighbour) && !CanStationTileHaveWires(neighbour)) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
* we have to draw all pillars on the current tile. */
if (elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
isflat[TS_NEIGHBOUR] = ((trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);