@@ -376,7 +376,7 @@ static void DrawCatenaryRailway(const Ti
foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
}
ApplyPixelFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
/* Half tile slopes coincide only with horizontal/vertical track.
* Faking a flat slope results in the correct sprites on positions. */