File diff r27165:ea28ecab6159 → r27166:64e04a3ef9b1
src/engine.cpp
Show inline comments
 
@@ -47,7 +47,7 @@ EngineOverrideManager _engine_mngr;
 
 * Year that engine aging stops. Engines will not reduce in reliability
 
 * and no more engines will be introduced
 
 */
 
static Year _year_engine_aging_stops;
 
static TimerGameCalendar::Year _year_engine_aging_stops;
 

	
 
/** Number of engines of each vehicle type in original engine data */
 
const uint8 _engine_counts[4] = {
 
@@ -436,7 +436,7 @@ uint Engine::GetDisplayMaxTractiveEffort
 
 * Returns the vehicle's (not model's!) life length in days.
 
 * @return the life length
 
 */
 
Date Engine::GetLifeLengthInDays() const
 
TimerGameCalendar::Date Engine::GetLifeLengthInDays() const
 
{
 
	/* Assume leap years; this gives the player a bit more than the given amount of years, but never less. */
 
	return (this->info.lifelength + _settings_game.vehicle.extend_vehicle_life) * DAYS_IN_LEAP_YEAR;
 
@@ -676,7 +676,7 @@ void SetYearEngineAgingStops()
 
 * @param aging_date The date used for age calculations.
 
 * @param seed Random seed.
 
 */
 
void StartupOneEngine(Engine *e, Date aging_date, uint32 seed)
 
void StartupOneEngine(Engine *e, TimerGameCalendar::Date aging_date, uint32 seed)
 
{
 
	const EngineInfo *ei = &e->info;
 

	
 
@@ -698,7 +698,7 @@ void StartupOneEngine(Engine *e, Date ag
 
	/* Don't randomise the start-date in the first two years after gamestart to ensure availability
 
	 * of engines in early starting games.
 
	 * Note: TTDP uses fixed 1922 */
 
	e->intro_date = ei->base_intro <= ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro;
 
	e->intro_date = ei->base_intro <= ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (TimerGameCalendar::Date)GB(r, 0, 9) + ei->base_intro;
 
	if (e->intro_date <= TimerGameCalendar::date) {
 
		e->age = (aging_date - e->intro_date) >> 5;
 
		e->company_avail = MAX_UVALUE(CompanyMask);
 
@@ -745,7 +745,7 @@ void StartupOneEngine(Engine *e, Date ag
 
void StartupEngines()
 
{
 
	/* Aging of vehicles stops, so account for that when starting late */
 
	const Date aging_date = std::min(TimerGameCalendar::date, ConvertYMDToDate(_year_engine_aging_stops, 0, 1));
 
	const TimerGameCalendar::Date aging_date = std::min(TimerGameCalendar::date, ConvertYMDToDate(_year_engine_aging_stops, 0, 1));
 
	uint32 seed = Random();
 

	
 
	for (Engine *e : Engine::Iterate()) {
 
@@ -1265,7 +1265,7 @@ bool IsEngineRefittable(EngineID engine)
 
 */
 
void CheckEngines()
 
{
 
	Date min_date = INT32_MAX;
 
	TimerGameCalendar::Date min_date = INT32_MAX;
 

	
 
	for (const Engine *e : Engine::Iterate()) {
 
		if (!e->IsEnabled()) continue;