diff --git a/src/engine.cpp b/src/engine.cpp --- a/src/engine.cpp +++ b/src/engine.cpp @@ -1081,7 +1081,7 @@ static void NewVehicleAvailable(Engine * } else if (e->type == VEH_ROAD) { /* maybe make another road type available */ assert(e->u.road.roadtype < ROADTYPE_END); - for (Company* c : Company::Iterate()) c->avail_roadtypes = AddDateIntroducedRoadTypes(c->avail_roadtypes | GetRoadTypeInfo(e->u.road.roadtype)->introduces_roadtypes, TimerGameCalendar::date); + for (Company *c : Company::Iterate()) c->avail_roadtypes = AddDateIntroducedRoadTypes(c->avail_roadtypes | GetRoadTypeInfo(e->u.road.roadtype)->introduces_roadtypes, TimerGameCalendar::date); } /* Only broadcast event if AIs are able to build this vehicle type. */