File diff r23537:f6a6d4ce4bd5 → r23538:8df50944b27a
src/engine_base.h
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@@ -156,7 +156,7 @@ struct EngineIDMapping {
 
 * Stores the mapping of EngineID to the internal id of newgrfs.
 
 * Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
 
 */
 
struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
 
struct EngineOverrideManager : std::vector<EngineIDMapping> {
 
	static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
 

	
 
	void ResetToDefaultMapping();