diff --git a/src/engine_base.h b/src/engine_base.h --- a/src/engine_base.h +++ b/src/engine_base.h @@ -156,7 +156,7 @@ struct EngineIDMapping { * Stores the mapping of EngineID to the internal id of newgrfs. * Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases. */ -struct EngineOverrideManager : SmallVector { +struct EngineOverrideManager : std::vector { static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries void ResetToDefaultMapping();