diff --git a/src/engine_func.h b/src/engine_func.h --- a/src/engine_func.h +++ b/src/engine_func.h @@ -28,15 +28,8 @@ void DeleteCustomEngineNames(); bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player); CargoID GetEngineCargoType(EngineID engine); -/* Engine list manipulators - current implementation is only C wrapper of CBlobT class (helpers.cpp) */ -void EngList_Create(EngineList *el); ///< Creates engine list -void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list -uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list -void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list -EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array -void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort() -void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list +void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list #endif /* ENGINE_H */